Edit Mass Effect: Redemption - A four-issue series that serves as a prequel to Mass Effect 2 , and is set a few months after the opening events of Mass Effect 2. Cover designs by Daryl Mandryk. Evolution is set in , during the First Contact War , and the story covers the origins of the Illusive Man and Cerberus. The first issue was released on January 19,
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Screenshots 19 Overview The fate of all humanity is on the line! The self-proclaimed true ruler of the universe, Bosc the Terrible, growing tired of his life of exile in the 5th dimension, decides that the time has come to rally his faithful minions and all manner of alien scum and assume his rightful position as supreme ruler.
There is only one thing that stands in his way, and that is us! He sets his eyes towards Earth. Preparing his Pan-dimensional Mallet, he plans to punch a hole in the space-time continuum and create a bridge to Earth. Once he has enslaved the humans, nothing will prevent him from becoming the true master of the universe. Lucky for us humans, there is one man capable of standing before the might of Bosc and he, of course, is Captain Blasto!
Armed only with his stunning wit, good looks, trusty Blast-o-matic Tetra-watt Blaster and an almost irrational desire to eradicate all alien villainy, our brave yet unstable hero sets off to confront the alien hordes at Uranus before they can manifest their terrible plans. The epic battle for Uranus begins. Blasto is a 3D action shooter that will challenge the hardest of hardcore gamers. You must fight your way through each of the rather extensive levels and help rescue the captured space babes along the way.
Rumor has it that Sony has been working on this one for awhile and has high hopes that it will compete favorably with Mario You have to give Sony credit for the hype; the Blasto commercials are some of the funniest they have put out to date to push their latest release.
Gameplay, Controls, Interface The game starts with Blasto parking his ship alongside the spaceport on Uranus. From there you get an over-the-shoulder view of Captain Blasto similar to Crash Bandicoot where you set out to explore the station and kill all the evil Pear Troops. Blasto can walk, run, jump, duck, swim, grab onto ledges, fly with a jetpack and even ride a big blue alien chicken. The range of actions is pretty decent, although sometimes the simplest movements, like walking, seem a bit awkward and with edges to fall off everywhere.
The only reassuring fact is that you cannot sidestep your way off a ledge Suffice it to say that I watched Blasto fall to his death many times. Take heart, though; even the death scenes make you laugh as Hartman gets out one last one-liner before turning toes up in the daisies.
It takes you a while to get the feel for movement, and soon you are on your way. As you progress through the levels, you will begin to meet the alien hordes that are hell-bent on destroying you. You have to stay on your guard at all times because these aliens have a tendency to teleport just in front of or behind you; oftentimes you find yourself with one guy shooting you from the front while his buddy is getting you from behind. One of the nice details about these levels is that they are vast!
With the addition of their new streaming data technology that allows them to continually update levels as you progress through them, Sony is no longer limited to having to load the entire level before you can start exploring. This benefits the player because Sony was able to fill these levels, not only with a finely detailed fully 3D textured environment, but also with tons of traps, hidden and bonus levels, and other secrets.
If that is not enough, you can also find power-ups for your weapon, like that of the and tetra-watt varieties. Graphics Sony has done a fabulous job with the look and feel of this game. While the graphics are cartoonish, the level of detail, real-time lighting and strangely futuristic retro look really elevate the graphical environment above the standard cartoon genre game.
The graphics are crisp, colorful and clean. There is not an overload of details involved with many of the objects encountered in the game, and often they are rather plain-looking polygons, but it just fits the retro feel of this game extremely well.
These are rich levels that feel 3D and the detailed backgrounds are superbly done. The objects that you see are bold, colorful and just right for this type of game.
In fact, they lend a unique and fun atmosphere to this game. The world itself is fully 3D, and they have added textures to all the polygonal shapes. The effect is immersive and enjoyable. From the breaking glass and shadow effects to the lampposts that illuminate and cast shadows across several levels, you will be pleased with the level of detail.
What politically-incorrect game starring a gun-obsessed alien killing machine would be complete without caged, bountifully blessed space babes scattered throughout the game, waiting to be saved? Imagine my surprise when I turned the corner and spotted one of these buxom beauties swinging back and forth in a steel cage. All I can say is that Sony did a fine job of animation here. Bottom Line It was obvious from the first moment that I loaded up this game, that Sony had put a lot of time, effort and thought into Blasto.
From the nicely detailed and entertaining animation at the beginning of the game to the ongoing one-liner running commentary of Phil Hartman and the new technique used allow for larger levels without extensive load time, there is much to like about this game. The game does require a bit of patience at times, but in the end it will keep you entertained for many long hours.
We should be seeing some followups to this game in the near future. You should definitely check this one out!
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